My name is Dominik Blažinčić and I'm a texture artist located in Croatia. I have over 4 years of experience in texturing. My specialty is weapons (more specifically firearms). I'm looking to learn other techniques. I am trying to maximize my speed while still maintaining a good looking texture. I am currently looking for work.
- Technical Skills:
- Texturing ( Old-gen & Physically correct )
- Basic high-poly subdivision modeling
- Basic low-poly modeling & optimization
- Experience in latest game engines ( UE4, CryEngine )
- Autodesk 3D Studio Max
- Autodesk Maya
- Adobe Photoshop
- Quixel Suite
- Substance Painter
- Marmoset Toolbag
July 2015 - ~ Tango Down - still in development.
Texturing weapons, characters and more.
Few cancelled mods.